Rules and Regulations

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Cash Prizes

Are you good enough to walk away with cash? Top three will be awarded cash prizes. The pot will depend on the number of participants. 10 dollars from the registration fee for each participant will go towards the prize pool. Which will be awarded to the top three participants in a 60 / 25 / 15 percent split.

Example:

If a title has 50 participants the pot will be 500 dollars. First place (Senpai) gets (60% of 500) 300 dollars, second place gets (25% of 500) 125 dollars and third place gets (15% of 500) 75 dollars.

Tournament Layout

Qualification Pool:

There will be a two pool format and pool size will depend on the number of participants. Each pool will run as a double elimination bracket system until there is only two participants left. Those two will move on to semifinals.


Semifinals:

After the qualification pools are done, participants will move on to a new double elimination bracket system. Loss from the qualification pool will carry over to semifinals. Half of the participants will start on winners and the others on losers. Semifinals will run until only two participants remain, they will proceed to grand finals.


Grand Finals:

The true fight begins. All titles will go first to 3 or best-of-5. May the best participant become Senpai!

Tournament Rules

These rules will be in effect while a single Match in the tournament is played.

Choosing Sides:
When both players are at the game console, they must come to an agreement which side of the console they will play on (who will sit on 1p and who will sit on 2p)
If an agreement cannot be reached, a game of paper-scissors-rock will determine who gets to pick their side.

Choosing Characters:
There are two methods for choosing characters. Standard Selection, and Side and Character Courtesy.
If the players do not discuss the method of character selection, it should be understood that the Standard method is being used.

Standard Selection:
Both players choose their characters whenever they want.  This is a free for all. Players pick who they want and go.

Side and Character Courtesy:
As a courtesy, the player who received his choice of which side to play on (1p vs 2p) can elect to choose his character first.
This is strictly a courtesy. A player is in no way required to do so.


Playing the Match:
Once sides and characters have been chosen, the players should begin the first Game in the Match.
The following rules go into effect once a Game ends
The Match is over when either player wins the required number of games (Two out of three games for most tournaments)
Once a player has won the required number of games, the winner of the Match should report the result to the Judge.
If there are still Games to be played, the player who lost the Game has the option of switching sides (1p vs 2p) for the next Game.
The player who won the game does not have the option of switching sides. He must stay on the same side if the loser does not want to switch.
The player who won the last Game is required to keep the same characters, game modes, and order of characters for the next Game.
The player who lost the last Game is allowed to choose whatever characters, game modes, or character order he desires. Pausing the game mid game during a match will result in a loss.

Other Tournament Rules

Any tournament players that are not present when their match is called for pool/semifinal/final matches, without giving staff a valid reason for not being present, will have a period of two minutes to report, to their station with the required equipment. After the two minute period has expired, you will be forced to forfeit your Match. This is a ZERO TOLERANCE policy, and friends or staff can’t save you.
There is no transferring of player registrations. If you did not register or you have already competed in any given tournament, and assume the registration of another player,  you will immediately be ejected from all tournaments and banned from any future tournaments.
Equipment sharing is no longer a valid option for being late to a match. You can take the risk and borrow someone’s equipment, but if it is in use, and your match is called, you will have two (2) minutes to report with valid equipment or be disqualified.
There will be no ties in any tournament. Anyone refusing to play any Match (including the finals) will be disqualified and forfeit all rights to any titles or prizes they might have otherwise earned for that tournament.
A draw match as determined by the game must be replayed, unless the game awards the draw to a player.
Inevitable Defeat rule is in effect. This is defined as when a player has legally won the round or match (i.e. landed a move that will kill the opponent) but pauses the game before the game awards the round won icon, will still be awarded the win. The most common occurrence of this rule is when Player 1 lands a super on Player 2, but the super animation is a grab and the damage isn’t awarded till the final hit connects, but the opponent has legally lost the round. If there is a dispute over whether the move would have knocked out the other player, a tournament official will unpause the match, see the result of the action, and proceed from there. If the attack does not kill the opponent, then the mid game pause rules are in effect.
We enjoy violence-free events, and this a zero tolerance issue.  Keep it in the game, or keep it to yourself.
No sexually explicit acts, explicit nudity, solicitations or non-consensual sexualization. Any of the following in or around the event hall will result in a ban.
Collusion of any kind with your competitors is considered cheating.  If the Tournament Director determines that any competitor is colluding to manipulate the results or intentionally under performing, the collaborating players may be immediately disqualified.  This determination is to be made at the sole discretion of the Tournament Director.  Anyone disqualified in this manner forfeits all rights to any titles or prizes they might have otherwise earned for that tournament.
We have a zero tolerance policy toward violence, threats of violence, intimidation, harassment (sexual or otherwise), and other forms of thuggery. Any threat of violence, harassment, extreme intimidation, or violence of any kind will result in an immediate ban.
Any unauthorized player trespassing on any of the stages including in the arena, may be ejected at the tournament organizers discretion.
There is no coaching during any “Grand Finals”.